The Rust Trait is one of my most favor features in Rust and also the biggest obstacle I faced during my rust learning path. Whenever I fell I have mastered it by reading Rust books and blogs, the compiler still politely remind me the opposite with flooding errors.

So let’s learn it in a complex way through a coding quiz.

Quiz

Providing main.rs with this content:

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// SPDX-License-Identifier: Apache-2.0

mod bit_iterator;

use self::bit_iterator::BitIterator;

fn main() {
    let a = vec![1u8, 2, 4, 8];
    let bit_iter = BitIterator::new(&a);

    for pos in bit_iter {
        println!("Got bit {pos} set to 1");
    }
}

Please implement BitIterator in bit_iterator.rs counting the position of bit set to 1.

The expected output is

Got bit 0 set to 1
Got bit 9 set to 1
Got bit 18 set to 1
Got bit 27 set to 1

Tips

IntoIterator and Iterator Trait

The for loop is actually a syntax sugar using IntoIterator trait. And the rust doc for iterator mentioned the IntoIterator is automatically implement if your data type has implemented Iterator:

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impl<I: Iterator> IntoIterator for I

Our task is pretty clear now: implement std::iter::Iterator with:

  • type Item indicate the return data type on each iteration.
  • fn next() -> Option<Self::Item> to iterate. None will stop the iteration.

Generic Data Type and AsRef Trait

The BitIterator::new() is taking a reference, if we are storing it into struct BitIterator, we need to define its lifetime which is another nightmare for rust new learner.

Let avoid it by using AsRef and generic data type T(It does not have to be named as T, just a convention) like:

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pub(crate) struct BitIterator<T: AsRef<[u8]>> {
    data: T,
    index: usize,
    pos: u8,
}

With that, we can use let data: &[u8] = self.data.as_ref() to access the data to search bits.

You can implement the Iterator Trait like:

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impl<T: AsRef<[u8]>> std::iter::Iterator for BitIterator<T> {
}

With everything you required mentioned above, please stop the reading and code the quiz out. Try to understand compiler errors during coding and seek for help from search engine, or other developers.

Example answer

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// SPDX-License-Identifier: Apache-2.0

#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub(crate) struct BitIterator<T: AsRef<[u8]>> {
    data: T,
    index: usize,
    pos: u8,
}

impl<T: AsRef<[u8]>> BitIterator<T> {
    pub(crate) fn new(data: T) -> Self {
        Self {
            data,
            index: 0,
            pos: 0,
        }
    }

    fn is_cur_bit_set(&self) -> bool {
        self.data
            .as_ref()
            .get(self.index)
            .map(|byte| (byte & 1 << self.pos) >= 1)
            .unwrap_or(false)
    }

    fn next_bit(&mut self) -> Result<(), ()> {
        let data: &[u8] = self.data.as_ref();
        if self.index >= data.len()
            || (self.pos == 7 && self.index == data.len() - 1)
        {
            return Err(());
        }
        if self.pos == 7 {
            self.pos = 0;
            self.index += 1;
        } else {
            self.pos += 1;
        }
        Ok(())
    }
}

impl<T: AsRef<[u8]>> std::iter::Iterator for BitIterator<T> {
    type Item = usize;

    fn next(&mut self) -> Option<Self::Item> {
        loop {
            if self.is_cur_bit_set() {
                let cur_pos = self.index * 8 + self.pos as usize;
                self.next_bit().ok();
                return Some(cur_pos);
            }
            if self.next_bit().is_err() {
                return None;
            }
        }
    }
}

I believe the code is transparent, but I would like to bring up some questions to dive deep into this topic.

Follow-up: Why bit_iter is read only while the next() need &mut self

The for loop is syntax sugar, meaning this for pos in bit_iter is actually looks like(not real compiler de-sugar code):

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{
    let mut iter = IntoIterator::into_iter(bit_iter);
    loop {
        match iter.next() {
            Some(item) => {
                // you code in `for` loop
            }
            None => break;
        }
    }
}

The IntoIterator::into_iter() took the ownership and change it to mut.

Follow-up: Can I modify the data during iterator

You may try to compile this:

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// SPDX-License-Identifier: Apache-2.0

mod bit_iterator;

use self::bit_iterator::BitIterator;

fn main() {
    let mut a = vec![1u8, 2, 4, 8];
    let bit_iter = BitIterator::new(&a);

    for pos in bit_iter {
        a[1] = 4;
        println!("Got bit {pos} set to 1");
    }

    println!("HAHA {:?}", a);
}

The compiler will stop you with

cannot borrow `a` as mutable because it is also borrowed as immutable.

If you want to modify it, please store the pending changes and modify it after the iterator drooped, for example:

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// SPDX-License-Identifier: Apache-2.0

mod bit_iterator;

use self::bit_iterator::BitIterator;

fn main() {
    let mut a = vec![1u8, 2, 4, 8];
    let bit_iter = BitIterator::new(&a);
    let mut pending_changes: Vec<u8> = Vec::new();

    for pos in bit_iter {
        pending_changes.push(pos as u8);
        println!("Got bit {pos} set to 1");
    }

    // The bit_iter is droped here because of `IntoIterator()` mentioned above.

    for change in pending_changes {
        a.push(change);
    }

    println!("HAHA {:?}", a);
}

Follow-up: Why not use From Trait?

Instead of data.as_ref(), we can also use let data: &[u8] = data.into() which still works well.

Both AsRef and From can convert one data type to another. But the AsRef trait is designed for cheap reference-to-reference while the From trait is targeted for costly conversion. In our case Vec<u8> to &[u8] is a cheap reference-to-reference conversion.

Meanwhile, many rust native data type as AsRef<[u8]> implemented, but no Into<[u8]>. Using AsRef allowing our iterator support more data types out of box.

Hence, AsRef() is preferred here.